

INTERACTIVE
VR/AR
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[UE5, CGI Short Film/AR]
CGI animated film produced using UE5. Selected to be showcased at Outernet London, BBC TVC Big Screen; its AR versions at Saatchi Gallery as part of British Art Fair '24 & '25.

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[UE5, CGI Short Film/AR]
CGI animated film produced using UE5. Selected to be showcased at Outernet London, BBC TVC Big Screen; its AR versions at Saatchi Gallery as part of British Art Fair '24 & '25.

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Collaborated with anthropologists and indigenous Guarani & Kaiowá communities in Brazil to recreate cultural heritage in immersive VR environments. Supported by UCL Grand Challenges and the British Museum’s Endangered Material Knowledge Practices Fund.

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Audio-interactive game developed with UE5. Innovate UK Immersive Tech Awards '24 Finalist / Runner-Up, Sensory Category. Showcased at IRCAM-Centre Pompidou, Paris & London Design Festival'25.







[UE5, CGI Short Film/AR]
CGI animated film produced using UE5. Selected to be showcased at Outernet London, BBC TVC Big Screen; its AR versions at Saatchi Gallery as part of British Art Fair '24 & '25.

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Collaborated with film production teams from LCC (UAL) on “The Erosion” as 3D artist. Delivered and developed animated scenes and photorealistic assets/environments in UE5, integrated into film.


Welcome to the Uncanny Valley... it is an actual place. Created playable virtual world by Unity. Immersive VR/WebGL that transforms a psychological theory into spatial experience, positions space not as neutral background but as an affective system capable of shaping experience.

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Created point cloud animation by Blender, Camera AR track, LiDAR. 3D scanned everyday places like studio & underground to document extra dimensions of reality in an experimental & cinematic approach.
Explore connection between schoolmates that communicate with existing barriers of culture, language, or time during Covid. Created playable virtual world by Unity, multiplayer experience available in a web browser enabling anyone to host interactive experiences, games, and events over the web. Created 3D assets, avatars, textures, game interface using Photogrammetry, Colab, Blender, Figma.
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Designed a Meta Spark AR filter on Instagram. Gained 25.6k Impressions, 47.2k Opens, 10.9k Captures. Active Creator Award (Deactivated by Meta since Jan' 25)

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Featured in Collaborative Exhibition: SAIC Art & Tech / New Art City















